Over the course of the game, Morgan may encounter a number of Phantoms that are past Talos I crew members that have been converted by the Typhon. Some Phantoms are known to crouch unprovoked, despite not being in combat, and it is a mystery as to what causes this behaviour to occur in them. Be warned, as they do not stay fearful of the player for long, and upon spotting Morgan will regain their resolve. This can be observed as the Phantom will shift away from the player after receiving heavy damage, gaining a large amount of distance and kneeling down once they stop moving. While they flee combat relatively rarely when compared to most other species of Typhon, they sometimes flee even without being afflicted with Fear. Other human-like behavior includes their apparent frustration upon losing track of an enemy, which they might show by splitting apart their arms and waving their constituent tentacles around aggressively. They have even gone as far as to call the name of Morgan when spotted, possibly suggesting that they are not entirely without the ability to comprehend speech. It is important to note, however, that a Phantom is known to mutter contextually relevant phrases occasionally, such as when it catches a glimpse of the player. While they, along with the Poltergeist, are among the only Typhon able to reproduce human speech, they have never been shown to speak to humans or other phantoms, instead often parroting random sentences and phrases to themselves. They are even able to repeat phrases not heard by the humans used to create the phantom. Phantoms exhibit human-like behavioral patterns in the form of curiously observing their environment and have even been shown capable of mimicking human speech. Morgan Yu can install a weaker form of this ability through the use of neuromods, called Phantom Shift. Etheric Phantoms seem to have a more advanced form of this, being able to split into a weaker duplicate and shifting more often. This attribute of theirs does not appear to be based off of their psychoactive potential, as they are perfectly capable of shifting when under the effects of Psychoshock or a Nullwave Transmitter. This is not true teleportation however, and phantoms rather "phase" very rapidly, being unable to move through solid walls in the vast majority of cases. This ability makes them incredibly dangerous in a fight, as they can rapidly move behind Morgan if faced directly, as well as cover large distances almost instantly, even shifting past motion-triggered traps. Although they are normally seen shuffling slowly, once they are provoked they tend to move at great speeds towards the player, or to an area close to them. Phantoms are humanoid Typhon that Weavers are able to create from human corpses.
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